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Log: #0012 - [2003-08-22] About background-colour and shortening the pages. It was about time to work against too much data on one page. For example I have a link now for the history data (if anyone cares). Then, this Today's Thoughs-section followed. From now on, I'll put all Logs from one month into one file. The actual month will be here, the older writings will be in their particular month-file, findable right under the header, to the right side. Then, I once again reworked the chara-file (seems to be my favorite part of this homepage *laughs*). Well, I realized that the text is easier to read when there's no repeating matrix-picture behind it. First I wanted to better this with darkening the picture, but it just got more and more worse (and that's also why the site got updated within such a short period of time again this time). However, BGCOLOR in TABLE-tags are not conform with HTML 3.2 so maybe some older browsers will have their issues with it (which means, they ignore the fact that there should be a background colour in the tables... no biggy actually...). Well... I think about reworking the gallery-files as well as this one here and of course the cover in an equal way. Maybe adding a non-moving background (which would be a Internet Explorer-only feature though) and laying a dark background under every text. What do you think? Please tell me though an e-mail. Thank you in advance. Rena |
Log: #0011 - [2003-08-20] Diet plans Well, Ever since the change from v.2 (Dreamcast) to v.3 (Gamecube) one of the biggest things that kept in my mind was the Material Limitation (an other thing was the Challenge-mode bug). So, what did I do? I collected all data (Level 200 stats, gold stats which would be the maximum and additions you could do with the help of God-units) and started to math around. But the most tricky thing is not to bring all stats to gold status (which is, with most character-classes, actually impossible). It's to decide, what would be of the most use in the end and (most important) on the way there. For example, Hunters as well as human Rangers can ignore to max their Mind stat. Its Power, Defense, Accuracy and Evade what they should concentrate at. Forces on the other hand should care for highest as possible Mind first. This is easy with a FOnewearl. She'll max her MST at Level 200 only with the help of a MAG. So it should be 150 Mind Materials for her. With a FOmarl it's unlikely more difficult. She would max her MST, but shouldn't forget ATP as well. Nor Def, nor Evade. Even with 30 Luck Materials eaten, it just needs a good MAG and she can easily max most of the stats. But what's important on the way there? Her MST is, when compared with a FOnewearl, lousy. Why am I not that happy with what I gave Hannya? I must have fluked there, giving her so much Def Materials. Its around 15 too many of them. I could have invested that into Power instead. Darn. Hm... At least I think I did a good job with Mew's RAmarl-plan. She just needs a God/Ability and a new, more specialized MAG to be perfect at Level 200, since she only needs 50 DEX-levels once she's at the highest Level. Way to go *laughs* Well, at the end of this Log, again some technical issues concerning the page: I added some more info at the chara-files. With more, I mean I added their Material Diet Plans. ''Ah-hah!'' you say. That's what it's all about with this babbling about Materials. Well... kinda. I leveled MewMew and decided, it was time to calculate the best usage for her. At the same time I finished Hannya's diet and, well... you know allready. Rena |
Log: #0009 - [2003-08-13] The law of chance Recently, while reading through the forums of PSO-World, I stumbled across a very interesting site in one of the threads : members.tripod.co.jp/sakaki2k4/ult.html I for my part think this is a great site. Also I believe these chances are correct, although there is some doubt about it flying around the forums. In the end, these charts should just be seen as what they are - as a guideline. You could still find a very rare item on the first or second try (like Kahimi found her new Asuka from Barba Ray on the ...third temple-run in total and first try for it - though, with 20% it isn't that rare at all), or you hunt forever for something that should be actually pretty common, compared with the number of monsters you kill for it... (like Lorelei, doing 20 Addicting Food-quest runs with around 60 Poison Lillies each, and none of them dropped the wanted, third Magic Rock: Moola - drop chance is 0.3%, as far as i remember...) Then, a while ago, Lorelei stressed her luck in the Mines and got lucky - a wonderful Kasami Bracer accompanies her DF Field right now - also I heard these two would be Hunter's first choice as Armor and Shield. I'm really happy, yay. When I think of it, everything is findable and I really like the fact that I now know how rare each weapon was supposed to be. It really helped me to understand the game better. Now to this site's technical side... I added this and my favorite PSO-related site to a new link section at the cover-page. Furthermore, there is a new baka-omake, and as always did I update the character files. Enjoy. Rena |
Log: #0008 - [2003-08-11] Omake V.2.0, indeed, though I did not touch the snapshots. What's new : => I felt free to add a thumbnail page to offer a quick look over the first 100 pictures, => character files got overworked and contains now a bit more info about the chara => and last but not least I proudly present Raziel Kai's Baka-Omake. Enjoy. For those who wonder, ''omake'' means ''bonus'' or ''extra'' in japanese. Rena |
Log: #0007 - [2003-08-03] About brilliance and details I made the text a wee bit brighter again, since the brighter it is, the better is it readable as well. Furthermore I noticed that the snapshots are a bit dark on every PC except for my own. I don't really know why it is like this and so I can't do anything against it in the moment. Only thing I could say about it would be that your Monitor is too dark (or mine's a bit too bright). Since these Pictures are also officially used like they are right now, they can't be too dark themselfes. Actually I already thought about enhancing the pictures brightness a little bit. But right now I'm not sure. So if there are any problems and you'd like the pictures enlightened, please give me a hint. Once I get enough complaints, I'll proceed and make a V.2.0 of the page right away. A second problem would be the picture's byte-sizes. In the first place I thought it would have been a good idea to make them as small as possible and I judged that JPG 75% is still good enough to get an idea of what the picture is showing. Especially since JPG 100% isn't that much better looking either and thus just wasting possibilities. But now I got told about that they lack detail. I'm really sorry about that. The thing is, are slim pictures really needed? Or don't even dial up users don't mind if a page needs around two to three minutes to load? On the other hand, is detail really that important? I mean, it's not my own online-diskspace I'm using here, it's lend by a friend. So... not to stress someones kindness with wasting space, would be a good thing, I thought. Hm... So far, I'll keep things like they are right now. If you're really not happy with them, let me know. Rena |